perspective10ci

This is the point at which I started working towards implementing all the options that would find their way into the end product that uses the Wii remote based interface (for various reasons testing, and therefore development, was quicker using the mouse and keyboard interface). Additional rendering options have been added and the rendering styles have been whittled down to a more consistent set (though some experiments still remain in this version).

Click, drag and release to reposition the vanishing point
Right click and drag to reposition the parallels (or Ctrl + click on Mac)
Use + and - to increase/decrease the number of divisions
Use '1' and '2' to cycle through the rendering styles
Use 'W' and 'Q' to turn the orthogonals on and off
Use 'S' and 'A' to cycle through floor types
Use 'X' and 'Z' to turn shading on and off (not applicable to all options)
Use 'M' to reset to the default state


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